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- # -*- coding: utf-8 -*-
- # Copyright (c) 2017 Mr.Page
- # Permission is hereby granted, free of charge, to any person obtaininga copy
- # of this software and associated documentation files (the "Software"), to deal
- # in the Software without restriction, including without limitation the rights
- # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- # copies of the Software, and to permit persons to whom the Software is
- # furnished to do so, subject to the following conditions:
- # The above copyright notice and this permission notice shall be included in
- # all copies or substantial portions of the Software.
- # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- # SOFTWARE.
- from __future__ import unicode_literals
- from docutils import nodes
- from docutils.parsers.rst import directives, Directive
- from . import config
- import os
- class UnityWebgl(Directive):
- required_arguments = 1
- optional_arguments = 4
- option_spec = {
- 'width': directives.positive_int,
- 'height': directives.positive_int,
- 'gameroot': directives.unchanged_required,
- 'template': directives.unchanged_required,
- }
- final_argument_whitespace = False
- has_content = False
- def load_template(self, game, gamesroot, templatepath, width, height):
- basepath = os.path.dirname(__file__)
- filepath = os.path.abspath(os.path.join(basepath, 'template.txt'))
- with open(filepath, 'r') as template:
- data = template.read()
- return data.format(game, gamesroot, templatepath, width, height)
- def run(self):
- # load config
- game = self.arguments[0].strip()
- games_path = config.GAMES_ROOT_DIR
- template_path = config.TEMPLATE_PATH
- width = config.DEFAULT_WIDTH
- height = config.DEFAULT_HEIGHT
- # get params
- if 'width' in self.options:
- width = self.options['width']
- if 'height' in self.options:
- height = self.options['height']
- if 'gameroot' in self.options:
- games_path = self.options['gameroot']
- if 'template' in self.options:
- template_path = self.options['template']
- # remove slashes
- games_path = games_path.rstrip('/')
- template_path = template_path.rstrip('/')
- html = self.load_template(game, games_path, template_path, width, height)
- return [
- nodes.raw('', html, format='html')]
- def register():
- directives.register_directive('unitywebgl', UnityWebgl)
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