Asset management ---------------- This plugin allows you to use the `Webassets`_ module to manage assets such as CSS and JS files. The module must first be installed:: pip install webassets The Webassets module allows you to perform a number of useful asset management functions, including: * CSS minifier (``cssmin``, ``yui_css``, ...) * CSS compiler (``less``, ``sass``, ...) * JS minifier (``uglifyjs``, ``yui_js``, ``closure``, ...) Others filters include CSS URL rewriting, integration of images in CSS via data URIs, and more. Webassets can also append a version identifier to your asset URL to convince browsers to download new versions of your assets when you use far-future expires headers. Please refer to the `Webassets documentation`_ for more information. When used with Pelican, Webassets is configured to process assets in the ``OUTPUT_PATH/theme`` directory. You can use Webassets in your templates by including one or more template tags. The Jinja variable ``{{ ASSET_URL }}`` can be used in templates and is relative to the ``theme/`` url. The ``{{ ASSET_URL }}`` variable should be used in conjunction with the ``{{ SITEURL }}`` variable in order to generate URLs properly. For example: .. code-block:: jinja {% assets filters="cssmin", output="css/style.min.css", "css/inuit.css", "css/pygment-monokai.css", "css/main.css" %} {% endassets %} ... will produce a minified css file with a version identifier that looks like: .. code-block:: html These filters can be combined. Here is an example that uses the SASS compiler and minifies the output: .. code-block:: jinja {% assets filters="sass,cssmin", output="css/style.min.css", "css/style.scss" %} {% endassets %} Another example for Javascript: .. code-block:: jinja {% assets filters="uglifyjs", output="js/packed.js", "js/jquery.js", "js/base.js", "js/widgets.js" %} {% endassets %} The above will produce a minified JS file: .. code-block:: html Pelican's debug mode is propagated to Webassets to disable asset packaging and instead work with the uncompressed assets. If you need to create named bundles (for example, if you need to compile SASS files before minifying with other CSS files), you can use the ``ASSET_BUNDLES`` variable in your settings file. This is an ordered sequence of 3-tuples, where the 3-tuple is defined as ``(name, args, kwargs)``. This tuple is passed to the `environment's register() method`_. The following will compile two SCSS files into a named bundle, using the ``pyscss`` filter: .. code-block:: python ASSET_BUNDLES = ( ('scss', ['colors.scss', 'main.scss'], {'filters': 'pyscss'}), ) Many of Webasset's available compilers have additional configuration options (i.e. 'Less', 'Sass', 'Stylus', 'Closure_js'). You can pass these options to Webassets using the ``ASSET_CONFIG`` in your settings file. The following will handle Google Closure's compilation level and locate LessCSS's binary: .. code-block:: python ASSET_CONFIG = (('closure_compressor_optimization', 'WHITESPACE_ONLY'), ('less_bin', 'lessc.cmd'), ) If you wish to place your assets in locations other than the theme output directory, you can use ``ASSET_SOURCE_PATHS`` in your settings file to provide webassets with a list of additional directories to search, relative to the theme's top-level directory. For example: .. code-block:: python ASSET_SOURCE_PATHS = ( 'vendor/css', 'scss', ) .. _Webassets: https://github.com/miracle2k/webassets .. _Webassets documentation: http://webassets.readthedocs.org/en/latest/builtin_filters.html .. _environment's register() method: http://webassets.readthedocs.org/en/latest/environment.html#registering-bundles