# -*- coding: utf-8 -*- # Copyright (c) 2017 Mr.Page # Permission is hereby granted, free of charge, to any person obtaininga copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. from __future__ import unicode_literals from docutils import nodes from docutils.parsers.rst import directives, Directive from . import config import os class UnityWebgl(Directive): required_arguments = 1 optional_arguments = 4 option_spec = { 'width': directives.positive_int, 'height': directives.positive_int, 'gameroot': directives.unchanged_required, 'template': directives.unchanged_required, } final_argument_whitespace = False has_content = False def load_template(self, game, gamesroot, templatepath, width, height): basepath = os.path.dirname(__file__) filepath = os.path.abspath(os.path.join(basepath, 'template.txt')) with open(filepath, 'r') as template: data = template.read() return data.format(game, gamesroot, templatepath, width, height) def run(self): # load config game = self.arguments[0].strip() games_path = config.GAMES_ROOT_DIR template_path = config.TEMPLATE_PATH width = config.DEFAULT_WIDTH height = config.DEFAULT_HEIGHT # get params if 'width' in self.options: width = self.options['width'] if 'height' in self.options: height = self.options['height'] if 'gameroot' in self.options: games_path = self.options['gameroot'] if 'template' in self.options: template_path = self.options['template'] # remove slashes games_path = games_path.rstrip('/') template_path = template_path.rstrip('/') html = self.load_template(game, games_path, template_path, width, height) return [ nodes.raw('', html, format='html')] def register(): directives.register_directive('unitywebgl', UnityWebgl)